Stable Diffusion Sketch 2-4

Sketch 2 Sketch 3 Sketch 4

As I continue to explore Stable Diffusion, I’m more and more impressed by a few things: some grasp of compositionality, wide breadth of concepts or semantics in the model and very impressive quality in its generations. The images below weren’t hand picked, I’ve put other generations here too.

Sketch 2

Prompt: : “Low poly art of a floating island sourrounded by waterfalls with a japanese temple built with red wood, isometric art, 3d render, ray tracing, high detail, artstation, concept art, behance, smooth, sharp focus, ethereal lighting, unreal engine 5”

generated image of a japanese temple on a low poly island

Other generations for this prompt

Sketch 3

Prompt: : “low poly art of a snow covered mountain wooden hut, with a firepit outside, glacial blue ice, tile, isometric art, 3d render, ray tracing, high detail, artstation, concept art, behance, smooth, sharp focus, ethereal lighting, unreal engine 5”

generated image of a gamelike snow hut

Other generations for this prompt

Sketch 4

Prompt: : “Photo of a stunning natural rock arch in Greece, natural landbridge, landscape photography, f14, yellow light sunrise”

generated image of a natural rock arch in a beach

Other generations for this prompt